Aveniqa Showcase
@aveniqa_showcase
Assign workers to resources, raise walls and towers, choose a perk, then hold off successive monster waves. Marco Cuciniello is developing this RTS–roguelike prototype in Godot, with concepts made using Codex and refinement using Tripo. This is the complete creator prototype video; a runnable demo is not attached.
The Rooftop Party: Find the Human by Torchlight
Rush Hop: Drive the Truck Through Frog-Crossing Chaos
PULSELINE: Shifting Realities Without Losing Speed
MOONROUSER: A Wolf-Pack Memory Game Sung by the Moon
Gully Cricket: A Childhood Lane Becomes a Cricket Ground
Aster Vantage Labs: Six Browser Games in Action